SUBROUTINE BDI0_LOCPST( ID, ITEM, CREATE, PSID, STATUS ) *+ * Name: * BDI0_LOCPST * Purpose: * Locate private storage structure for a named item, creating if needed * Language: * Starlink Fortran * Invocation: * CALL BDI0_LOCPST( ID, ITEM, CREATE, PSID, STATUS ) * Description: * {routine_description} * Arguments: * ID = INTEGER (given) * The ADI identifier of the object being managed by BDI * ITEM = CHARACTER*(*) (given) * The item being accessed * CREATE = LOGICAL (given) * Create private store if not present * PSID = INTEGER (returned) * The ADI identifier of the private storage area * STATUS = INTEGER (given and returned) * The global status. * Examples: * {routine_example_text} * {routine_example_description} * Pitfalls: * {pitfall_description}... * Notes: * {routine_notes}... * Prior Requirements: * {routine_prior_requirements}... * Side Effects: * {routine_side_effects}... * Algorithm: * {algorithm_description}... * Accuracy: * {routine_accuracy} * Timing: * {routine_timing} * External Routines Used: * {name_of_facility_or_package}: * {routine_used}... * Implementation Deficiencies: * {routine_deficiencies}... * References: * BDI Subroutine Guide : http://www.sr.bham.ac.uk/asterix-docs/Programmer/Guides/bdi.html * Keywords: * package:bdi, usage:private * Copyright: * Copyright (C) University of Birmingham, 1995 * Authors: * DJA: David J. Allan (Jet-X, University of Birmingham) * {enter_new_authors_here} * History: * 30 Aug 1995 (DJA): * Original version. * {enter_changes_here} * Bugs: * {note_any_bugs_here} *- * Type Definitions: IMPLICIT NONE ! No implicit typing * Global Constants: INCLUDE 'SAE_PAR' ! Standard SAE constants INCLUDE 'ADI_PAR' * Arguments Given: INTEGER ID CHARACTER*(*) ITEM LOGICAL CREATE * Arguments Returned: INTEGER PSID * Status: INTEGER STATUS ! Global status * Local Constants: CHARACTER*4 BDICMP PARAMETER ( BDICMP = '.BDI' ) * Local Variables: INTEGER BDIID ! BDICMP identifier LOGICAL CREATED ! Created container? LOGICAL THERE ! Object exists? *. * Check inherited global status. IF ( STATUS .NE. SAI__OK ) RETURN * Initialise PSID = ADI__NULLID CREATED = .FALSE. * Locate top-level BDI container, creating if required CALL ADI_THERE( ID, BDICMP, THERE, STATUS ) IF ( CREATE .AND. .NOT. THERE ) THEN CALL ADI_CNEW0( ID, BDICMP, 'STRUC', STATUS ) ELSE IF ( .NOT. THERE ) THEN GOTO 99 END IF CALL ADI_FIND( ID, BDICMP, BDIID, STATUS ) * Now locate item container, creating if necessary CALL ADI_THERE( BDIID, ITEM, THERE, STATUS ) IF ( CREATE .AND. .NOT. THERE ) THEN CALL ADI_CNEW0( BDIID, ITEM, 'STRUC', STATUS ) CREATED = .TRUE. ELSE IF ( .NOT. THERE ) THEN GOTO 89 END IF CALL ADI_FIND( BDIID, ITEM, PSID, STATUS ) * If we created the container, initialise it IF ( CREATED ) THEN CALL ADI_CPUT0I( PSID, 'MapCount', 0, STATUS ) END IF * Continue after failure to find item storage 89 CONTINUE * Release BDI container CALL ADI_ERASE( BDIID, STATUS ) * Continue after failure to find BDICMP 99 CONTINUE * Report any errors IF ( STATUS .NE. SAI__OK ) CALL AST_REXIT( 'BDI0_LOCPST', STATUS ) END