SUBROUTINE BDI0_LOCPST( ID, ITEM, CREATE, PSID, STATUS )
*+
* Name:
* BDI0_LOCPST
* Purpose:
* Locate private storage structure for a named item, creating if needed
* Language:
* Starlink Fortran
* Invocation:
* CALL BDI0_LOCPST( ID, ITEM, CREATE, PSID, STATUS )
* Description:
* {routine_description}
* Arguments:
* ID = INTEGER (given)
* The ADI identifier of the object being managed by BDI
* ITEM = CHARACTER*(*) (given)
* The item being accessed
* CREATE = LOGICAL (given)
* Create private store if not present
* PSID = INTEGER (returned)
* The ADI identifier of the private storage area
* STATUS = INTEGER (given and returned)
* The global status.
* Examples:
* {routine_example_text}
* {routine_example_description}
* Pitfalls:
* {pitfall_description}...
* Notes:
* {routine_notes}...
* Prior Requirements:
* {routine_prior_requirements}...
* Side Effects:
* {routine_side_effects}...
* Algorithm:
* {algorithm_description}...
* Accuracy:
* {routine_accuracy}
* Timing:
* {routine_timing}
* External Routines Used:
* {name_of_facility_or_package}:
* {routine_used}...
* Implementation Deficiencies:
* {routine_deficiencies}...
* References:
* BDI Subroutine Guide : http://www.sr.bham.ac.uk/asterix-docs/Programmer/Guides/bdi.html
* Keywords:
* package:bdi, usage:private
* Copyright:
* Copyright (C) University of Birmingham, 1995
* Authors:
* DJA: David J. Allan (Jet-X, University of Birmingham)
* {enter_new_authors_here}
* History:
* 30 Aug 1995 (DJA):
* Original version.
* {enter_changes_here}
* Bugs:
* {note_any_bugs_here}
*-
* Type Definitions:
IMPLICIT NONE ! No implicit typing
* Global Constants:
INCLUDE 'SAE_PAR' ! Standard SAE constants
INCLUDE 'ADI_PAR'
* Arguments Given:
INTEGER ID
CHARACTER*(*) ITEM
LOGICAL CREATE
* Arguments Returned:
INTEGER PSID
* Status:
INTEGER STATUS ! Global status
* Local Constants:
CHARACTER*4 BDICMP
PARAMETER ( BDICMP = '.BDI' )
* Local Variables:
INTEGER BDIID ! BDICMP identifier
LOGICAL CREATED ! Created container?
LOGICAL THERE ! Object exists?
*.
* Check inherited global status.
IF ( STATUS .NE. SAI__OK ) RETURN
* Initialise
PSID = ADI__NULLID
CREATED = .FALSE.
* Locate top-level BDI container, creating if required
CALL ADI_THERE( ID, BDICMP, THERE, STATUS )
IF ( CREATE .AND. .NOT. THERE ) THEN
CALL ADI_CNEW0( ID, BDICMP, 'STRUC', STATUS )
ELSE IF ( .NOT. THERE ) THEN
GOTO 99
END IF
CALL ADI_FIND( ID, BDICMP, BDIID, STATUS )
* Now locate item container, creating if necessary
CALL ADI_THERE( BDIID, ITEM, THERE, STATUS )
IF ( CREATE .AND. .NOT. THERE ) THEN
CALL ADI_CNEW0( BDIID, ITEM, 'STRUC', STATUS )
CREATED = .TRUE.
ELSE IF ( .NOT. THERE ) THEN
GOTO 89
END IF
CALL ADI_FIND( BDIID, ITEM, PSID, STATUS )
* If we created the container, initialise it
IF ( CREATED ) THEN
CALL ADI_CPUT0I( PSID, 'MapCount', 0, STATUS )
END IF
* Continue after failure to find item storage
89 CONTINUE
* Release BDI container
CALL ADI_ERASE( BDIID, STATUS )
* Continue after failure to find BDICMP
99 CONTINUE
* Report any errors
IF ( STATUS .NE. SAI__OK ) CALL AST_REXIT( 'BDI0_LOCPST', STATUS )
END