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Modifying ASTERIX Code
For whatever reason it is often required to compile a stand-alone
version of some ASTERIX utility, either for some enhancement of
functionality, bug fixing or just to more fully understand its
operation.
This section will explain just how this can be achieved from a purely
systems point of view, it will not help to understand the many and
varied subroutine calls that will be encountered within the code.
The three key stages required for this process are,
- Obtaining the necessary source files
- Preparing these files for compilation
- Producing the executable program
The rest of this section will concentrate on making a local version
of gdraw.
Subtopics:

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